![]() ![]() doĪs you can see, it's pretty easy to figure out where a code block is. Code blocks are the lines of code in between control structures/statements, functions, and chunks. Local variables are limited to the scope that they are defined in. So which scope are they limited to? In fact, what is a scope in the first place? Think of it as a type of specialization local variables can only work inside of the area they specialize in. One feature of local variables is that each one has a specific scope that they're limited to. Local localVariable = 0 - This is a local variable globalVariable = 0 - This is a global variable In total, 28 commits were made in the UFO:AI repository in February.When people use the keyword local before setting a variable, they create a special type of variable appropriately named a local variable. #5639 French translation update by Damyen.Fixed #5637 Broken bridge, map "ambush to a military convoy".Added misc_sound to prefab of alien battery.Replaced Herakles dropship by actual prefab.Some minor adjustments regarding texture scaling and alignment.Added the office building of the +transport semiRMA to +industrial map theme.Moved the storage area of the semiRMA +transport map to +industrial.Fixed placement of particle weapon models of Gunboat UFO.Some fixes and improvements in laboratory map tile to address #5646.Removed semiRMA map - all assets were moved to other map themes.Set default value for radius in misc_mission entity to 3. ![]() Attempt to fix #5643 Wrong message from misc_mission entity.Fixed typo in the LUA UI interface file => regen bindings and runtime.Use correct method to get the node path on the ufox LUA library.Fixes parameter passing to inherited LUA confuncs.Fix #5641 ("Lower the level" doesn't work). ![]() Feature request #4114 Nations graph colors should be consistent with Geoscape colors.Convert default HUD to LUA (hud_default.ufo).Try to fix an UI expression type error.Add support for dropdown windows to LUA UI.In total, 29 commits were made in the UFO:AI repository in May. Use CMAKE_DL_LIBS instead of hardcoded '-ldl'.fix some potential memory leaks in Campaign.Aircraft repair messages should be added to debug logs only.Extract savegame-info UI panel to a new module to reduce code duplication. ![]()
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